CAPES
Hi, this month we will talk about Capes.
There are several types of cape and two kingdom...
Mortal Capes
Cape Of Apprentice (Green Cape):
This is the first cape.
Required Level: 100
Defense: 30
Maximum HP Increase: 50
You need complete the quest in azran field for get the cape:
x: 2246 y:1596
You go need drop Applentice Emblem in the quest...
Equip on the fire slot...
Click on the Captain:
And you go receive the cape:
xD, this is the first cape for start...but when you get lv 220 you go enter in the one kingdom
BLUE or RED
White Cape
The white cape is for you change your kingdom, so when you want to change the realm you have to go to the king of his kingdom and give him 16 sapphires, you will have a white cape and for join another kingdom is the same system.
History:
Since time immemorial, the people were bunched in the same village and guided by the same rules. However, when they learned more and more about their history and relics from the ancient times, they started to discover more about their ancestors who were the being refer as the "Upper-Class Peoples". They also uncovered more about death, heaven and the unknown beings found in the underworld. Eventually, many humans developed a stronger faith and their trust in God. Unfortunately, they have been separated into two groups, a group who wants to be forever faithful to one God and another group who aspires to dominate the heaven and earth.
Because of this, their different faiths lead them to separate their rules and form two new systems and established their own kingdoms which are the "Hekalotia" and "Akeronia" Kingdom.
You go choose your kingdom and complete the quest for get 2º cape.
Akeronia Cape /Cape of Crusader/Cape of Wanderer
Defense: 75
Maximum HP Increase: 100
Level Limit: 220-250.
<--RED BLUE-->
Choose the kingdow and go in the quest:
Click on The Guards and enter in the quest
Drop the Kingdom Emblem:
Equip on the fire slot and click in the king:
And you go receive the 2º cape:
;D
Level 256...3ª Cape
Cape of Shiner/Cape of Crusader/Cape of Adventurer
Defense: 150
Maximum HP Increase: 200
Go in the kingdow and buy saphires...
You can buy in kingdom for 1m each
Click on the king and you go recive the 3ª cape.
4ª Cape - Level 355
Elite Of Akeronia/
Elite Of Hekalotia/Elite of Adventurer
Defense: 150
Maximum HP Increase: 200
Its is easy.
You can get the cape using warrior seal (WS):
4m
Right Click button to use and you go get the cape.
God Capes
1ª Cape level 221 - Buy saphires and click in the king...Like Mortal.
2ª Cape level 256 - Buy saphires and click in the king too...Like Mortal.
3ª Cape level 355 - Buy Warrior Seal and use it, Add - All Resistence Increase: 16
All Capes mortals and gods you can refine with oris and laks.
Celestial Capes
When you make your cele, you go receive the cape...
Master of Akeronia/Master of Hekalotia/Master of Adventurer
Defense: 200
Maximum HP Increase: 220
Celestial cape you dont can refine with laks and oris...
You go need 2 locked seal's, 1magic seal, 4 laks power for each refination...
Go in the Kephra...between in the portal 1:
Portal 2:
Click on the Refiner Odin:
And in the Refine mantle:
Put the itens:
And confirm...
Atenttion: You need make it for each refination.
Thanks again guys ;D
By: Sgt.Lucas